PES 2019 Fox Gameplay Patch by Incas36

PES 2019 Fox Gameplay Patch by Incas36

PES 2019 Gameplay Patch by Incas36

New gameplay patch for PES 2019 PC. You can feel the diffrence between this gameplay and vanilla version. Recommended for Professional difficulty, works on Superstar and Legend difficulty in PES 2019 too !

Features :

More fouls from AI
More physical battle AI is very much agressive
More variety passes and AI do skills too

How to Use :

1. Extract with WinRAR, Go to the location below and backup your original dt18_x64.cpk

C:\Program Files(x86)\steam\steamapps\common\PRO EVOLUTION SOCCER 2019\data\

2. Rename dt18_x64_Fox_2_2_Tweaked_3 to dt18_x64.cpk

3. Now replace / remove the old dt18_x64.cpk with the new dt18_x64.cpk.

4. Play

Credits : Inca36


PASSWORD : www.pesnewupdate.com
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PES 2019 Faces Roberto Soldado by Stranger

PES 2019 Faces Roberto Soldado by Stranger

PES 2019 Faces Roberto Soldado by Stranger

New faces updates for Pro Evolution Soccer 2019 by Stranger Facemaker. This faces can be used for all PES 2019 patches. Thanks to Stranger Facemaker for amazing faces !

Instructions:

1. Extract the file with WinRAR,

2. Copy .CPK file to your PES 2019 download folder.

C:\Program Files(x86)\Steam\Steamapps\Common\PRO EVOLUTION SOCCER 2019\Download\

3. Generate with PES 2019 DpFileList Generator.

4. Done.

Credits : Stranger Facemaker


PASSWORD : www.pesnewupdate.com
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PES 2019 Faces Neymar Jr by Youssef Facemaker

PES 2019 Faces Neymar Jr by Youssef Facemaker

PES 2019 Faces Neymar Jr by Youssef Facemaker

New faces updates for Pro Evolution Soccer 2019 by Youssef Facemaker. This faces can be used for all PES 2019 / PES 2018. Thanks to Youssef Facemaker Andri for amazing faces !

Instructions:

1. Extract the file with WinRAR,

2. Copy .CPK file to your PES 2019 download folder.

C:\Program Files(x86)\Steam\Steamapps\Common\PRO EVOLUTION SOCCER 2019\Download\

3. Generate with PES 2019 DpFileList Generator.

4. Done.

Facebook : https://www.facebook.com/YoussefFaceMaker

Credits : Youssef Facemaker


PASSWORD : www.pesnewupdate.com
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PES 2019 Random Start Screen Module With 50 Start Screens V1 By Loopy

PES 2019 Random Start Screen Module With 50 Start Screens By Loopy

PES 2019 Random Start Screen Module With 50 Start Screens By Loopy

Includes 50 different Start Screens for PES 2019 PC. With this module your PES 2019 will randomly select one of 50 start screens (including the default Coutinho one) to display every time you open it. This way people do not have to do it manually. Remember, EvoSwitcher 2019 needs to be installed before using this mod !

Installation :

1. Install EvoSwitcher 2019.

2. Extract with WinRAR and Paste All Files in Modules Evoswitcher.

3. Now open sider.ini with notepad and add the following line to Sider.ini :

lua.module = "EvoSwitcher\EvoStartScreens.lua"

4. Download fix and replace EvoStartScreens.lua to this location

C:\Program Files(x86)\steam\steamapps\common\PRO EVOLUTION SOCCER 2019\modules\EvoSwitcher\

5. Done and play PES 2019 !


PASSWORD : www.pesnewupdate.com
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PES 2019 ML Graphics Eredivisie 2019 by Hova_Useless

PES 2019 ML Eredivisie 2019 by Hova_Useless

Added Eredivisie 2019 ML Graphics​ in your Master League Experience for Pro Evolution Soccer 2019 PC. This graphics mod only works with EvoSwitcher 2019.

Installation :

1. Install EvoSwitcher 2019

2. Put the modules folder in the directory you have installed EvoSwitcher

3. dit EvoGraphic.lua and change this line:

--elseif tid == 21 then
--EvoGraphic = "Eredivisie"

Delete the "--" infront of both lines. Should look like this now:

elseif tid == 21 then
EvoGraphic = "Eredivisie"

4. Save it and play !




PASSWORD : www.pesnewupdate.com
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PES 2019 Scoreboard LaLiga Santander 2019 by Hova_Useless

PES 2019 Scoreboard LaLiga Santander 2019 by Hova_Useless

Added LaLiga Santander 2019​ in your for Pro Evolution Soccer 2019 PC. This graphics mod only works with EvoSwitcher 2019.

Installation :

1. Install EvoSwitcher 2019

2. Put the modules folder in the directory you have installed EvoSwitcher

3. Replace this line in EvoScoreboard.lua

elseif tid == 19 then
if rdm == 1 or rdm == 3 then
        EvoScoreboard = "LaLiga\\beIN Sports"
    elseif rdm == 2 or rdm == 4 then
        EvoScoreboard = "LaLiga\\ESPN Brasil"
    end

With this line:

elseif tid == 19 then
if rdm == 1 or rdm == 3 then
        EvoScoreboard = "LaLiga\\ML\\beIN Sports"
    elseif rdm == 2 or rdm == 4 then
        EvoScoreboard = "LaLiga\\ML\\ESPN Brasil"
    end

For Exhibtion support replace this line:

elseif (home == 258 or home == 172 or home == 108 or home == 195 or home == 4145 or home == 4146 or home == 259 or home == 362 or home == 2187 or home == 2188 or home == 4272 or home == 366 or home == 370 or home == 194 or home == 109 or home == 196 or home == 266 or home == 265 or home == 110 or home == 267) and (away == 258 or away == 172 or away == 108 or away == 195 or away == 4145 or away == 4146 or away == 259 or away == 362 or away == 2187 or away == 2188 or away == 4272 or away == 366 or away == 370 or away == 194 or away == 109 or away == 196 or away == 266 or away == 265 or away == 110 or away == 267) then
        if rdm == 1 or rdm == 3 then
          EvoScoreboard = "LaLiga\\beIN Sports"
      elseif rdm == 2 or rdm == 4 then
EvoScoreboard = "LaLiga\\ESPN Brasil"
      end

With this line:

elseif (home == 258 or home == 172 or home == 108 or home == 195 or home == 4145 or home == 4146 or home == 259 or home == 362 or home == 2187 or home == 2188 or home == 4272 or home == 366 or home == 370 or home == 194 or home == 109 or home == 196 or home == 266 or home == 265 or home == 110 or home == 267) and (away == 258 or away == 172 or away == 108 or away == 195 or away == 4145 or away == 4146 or away == 259 or away == 362 or away == 2187 or away == 2188 or away == 4272 or away == 366 or away == 370 or away == 194 or away == 109 or away == 196 or away == 266 or away == 265 or away == 110 or away == 267) then
        if rdm == 1 or rdm == 3 then
            EvoScoreboard = "LaLiga\\Exhibition\\beIN Sports"
      elseif rdm == 2 or rdm == 4 then
EvoScoreboard = "LaLiga\\Exhibition\\ESPN Brasil"
      end

4. Play !






PASSWORD : www.pesnewupdate.com
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PES 2019 Stadium Server v1.2 for Sider 5.1.2 by Zlac

PES 2019 Stadium Server 2019 for Sider 5 by Zlac

No more limitation, now you can add many stadiums in PES 2019 by using Stadium Server by Zlac. Sider 5 is needed to use this tool.

Current version: 1.0
Minimum version of Sider required: 5.1.2+

Features:

# GDB-style unlimited stadium management - add as many stadiums as you want in a GDB-like folder structure

# Mostly unchanged stadium packaging - stadium structure remains almost identical to the .cpk version, meaning that entire stadium directory tree (starting with "Asset" and "common" folders) can be copy-pasted into one top-level GDB folder. These folders (and their subfolders) from the usual stadium-related cpk-tree are currently supported:

Asset\model\bg\common
Asset\model\bg\stXXX
common\bg\model\bg\draw_parameter
common\bg\model\bg\tv
common\demo\fixdemo
common\demo\fixdemoobj
common\demo\light
common\demo\mob
common\demo\prop
common\render\model\bg\hit\stadium
common\render\thumbnail\stadium\st*.dds)
for adboards - only config.xml is supported, for stadiums that need to REMOVE adboards completely!!
common\bg\model\bg\bill\config\config.xml

IMPORTANT: db files (common\etc\... data_st_list.bin, Stadium.bin, StadiumOrder.bin, StadiumOrderInConfederation.bin) for stadium registration are not required. DO NOT INCLUDE THOSE!!​

# Stadium assignment to individual home teams via map_teams.txt file - pretty much self-explanatory, see the supplied map_teams.txt file for examples of how to connect team ID with one GDB-stadium

# Stadium assignment to competitions via map_competitions.txt file - use it to connect competition/tournament ID with one or more stadiums from GDB.

All teams participating in particular competition can either use identical stadium (if ony one stadium is assigned to that competition) or have one of the stadiums assigned randomly if there's more than one stadium assigned to that competition.

## It is possible to assign unlimited number of stadiums to the same competition - in this case, ONE RANDOM stadium will be selected for every home team that:

    1. participates in that competition, BUT
    2. DOES NOT have individual stadium assigned in map_teams.txt file

Three stadiums assigned to EPL in map_competitions.txt - random selection in-game

17, 003, Stamford Bridge, MJTS pack, , ,    # EPL
17, 005, Etihad Stadium, MJTS pack, , ,    # EPL
17, 007, Old Trafford, MJTS pack, , ,    # EPL
IMPORTANT: by default, competition assignment would always take priority over team assignment in any game mode, but that can be easily configured within .lua script.

To override this default behavior, you can slightly modify StadiumServer.lua script itself - add/remove competition IDs in override_competitions table, thus defining more or less competitions where individual team assignments from map_teams.txt takes priority over competition assignment from map_competitions.txt

Default stadium server script already includes an exhaustive override_competitions table, which should cover all available exhibition, league and league-cup matches - so that you can keep individual stadiums for those teams that already have one in map_teams.txt, while all the other teams without individual stadium would get randomly selected stadium from map_competitions.txt

## Support for optional stadium to be used in final match of the competition only - again, pretty much self-explanatory. See map_competitions.txt file for more details

CAUTION: if multiple stadiums are assigned to a single competition and you want to use specific stadium for finals, then you must include stadium for final match IN EVERY stadium assignment

FA cup setup with 2 random stadiums used before final match and Old Trafford for final match only

23, 003, Stamford Bridge, MJTS pack, 007, Old Trafford, MJTS pack            # FA Cup
23, 005, Etihad Stadium, MJTS pack, 007, Old Trafford, MJTS pack            # FA Cup

# Manual stadium selection via in-game overlay - manually selected stadium has highest priority and overrides any assignments made via map_*.txt files

# Exhibition mode behavior - stadium assignment logic is in-line with the usual game behavior:

IMPORTANT: Stadium server will be active in exhibition mode ONLY if you have selected one of the following:

    1. "Home ground" setting in stadium menu or
    2. "Random" setting in stadium menu or
    3. Manual selection of stadium via sider overlay

This enables you to use any stadium from your .cpk pack and additional stadium server's stadiums side by side.

"Random" setting in exhibition mode is going to select stadium either from your .cpk pack or from stadium server's repository.

Complementing this, an additional lua table is available to be customized inside the sctipt (teams_with_cpk_homegrounds table), to customize which teams should keep their .cpk+EDIT assigned home grounds (e.g. Barcelona -> Konami's Camp Nou, Team X -> Stadium X from your .cpk, etc.).

# Correct stadium previews and stadium names - displayed in game menus (where available, depending on game mode) and scoreboards

# More/less detailed level of logging - in config.ini file, property "detailed_logging" controls whether more info will be logged to sider log (value "1") or less info (value "0").

# [v1.2] Stadium customization via weather-conditions based AddOn system - allows easier creation and application of 3rd party mods to a specific GDB stadium (turf mods for specific stadium, gfx_mod, etc.)

Current limitations/issues:

1. No support for replay mode yet - if you're going to watch a saved replay of a match that has been played on custom stadium, you'll see black screen with adboards only during replay at best (perhaps it may also crash the game) - current version of sider does not support replay gallery!

2. adboards handling - by default, stadium server does not allow for custom adboards embedded within stadiums.

It works safely only with special blank adboards template (which should be used only to fully remove adboards from stadiums) and allows for supplying a custom version of config.xml database for adboards (to assign blank template to the stadium).

Custom adboard models, "baked" directly into stadium 3d model are neither safe nor meant to be used via stadium server - adboards available via global ad-boards system (.cpk files or sider's live.cpk root) should work well with stadiums from stadium server too!

3. IMPORTANT: cooperation with other .lua scripts that use "set_stadium" and "set_conditions" events - unfortunately, because of the way the stadiums are structured and handled by the game, it was necessary for StadiumServer.lua to use set_stadium event exclusively to force the game to use the exact stadium ID of the new stadium, in order to load all the files that belong to that stadium.

Another approach, which would not "steal" set_stadium event (i.e. trying to override the files of any stadium that the game would like to use) did not prove successful, because stadiums simply are not file-for-file compatible, causing various artifacts when trying to replace e.g. stadium using ID 016 with custom stadium using any other ID.

Bottom-line - if you want StadiumServer to work, you must not give HIGHER PRIORITY to any other .lua script that also uses "set_stadium" event to change stadium_id (i.e. StadiumServer.lua must be above any other "lua.module=" lines for scripts that use set_stadium event too).

Using other scripts that control weather conditions and time of day - stadium server works together with @Baris's script "WeatherConditions.lua" - if weather conditions are NOT changed neither via stadium server itself (manual selection via ingame overlay) nor via cooperation with "WeatherConditions.lua" script, then you can still use 3rd party scripts that handle "set_conditions" event (but to be on the safe side of the story, place your set_conditions related 3rd party scripts below both StadiumServer.lua and WeatherConditions.lua in sider.ini.

Recommended way to re-pack stadiums that are available in .cpk files




- Although extracted stadium packs will most likely work without any problems, it would be ideal to use only one stadium per folder in content\stadium-server (but, it will be very inefficient in terms of consuming HDD space).

- VERY IMPORTANT: Every individual ROOT GDB FOLDER (either for one stadium or for an entire pack) must contain all the necessary files, i.e. it has to be self-sustaining - it is not possible to e.g. borrow "common" stadium files from other stadium server root folders!! See this plea-thread for details

    *for example, stadium within "Goodison Park" GDB root cannot borrow any files from "MJTS pack" GDB root and vice versa

-It is recommended to remove any files that are not directly related to stadium (especially common\etc\... files)

- Once you migrate stadiums from .cpk files to GDB, you can remove .cpk files with stadiums from DpFileList.bin

This post could be helpful in converting @MJTS-140914's .cpk files into unpacked format

How to use PES 2019 Stadium Server for Sider by Zlac :

1. Unpack the v1.0 archive and copy folders content and modules inside your sider folder.

2. [New - v1.2] Unpack v1.2 archive and copy folders modules and stadiumserver-static inside your sider folder (overwrite when asked)

3. Add lua.module = "StadiumServer.lua" near the top of the Extension modules section in sider.ini

4. Add lua.module = "WeatherConditions.lua" directly below stadium server entry (directly below lua.module = "StadiumServer.lua") in sider.ini

  - make sure to REMOVE (or comment-out with ";" sign) any other references to WeatherConditions.lua script or to EvoSwitcher\EvoWeather.lua script (if you use EvoSwitcher) from your sider.ini

5. [New - v1.2] Add cpk.root = ".\stadiumserver-static\stadium-commentary" entry under the livecpk.enabled = 1 line in your sider.ini

6. Customize map_teams.txt and map_competitions.txt files and add more stadium folders in content\stadium-server folder (NO STADIUMS are included together with the script!!)



Compatibility with EvoSwitcher

Stadium server does not have to be embedded inside EvoSwitcher structure, it runs best when used on its own. ​

To avoid any potential conflicts with EvoSwitcher, please do the following changes inside your sider.ini:

1. Make sure you have ALL the necessary stadiums (at least @MJTS-140914 pack) in stadium-server's GDB root

   - initial map_teams.txt file (and map_competitons.txt up to the point) already contain the necessary assignment lines for MJTS's stadiums - all you have to do is to remove "#" marks in front of the assignment lines (but you need to have stadiums in GDB root "MJST pack" first)

   - PLEASE READ THE INSTRUCTIONS IN map_teams.txt file - there's the link to a brief tutorial on how to unpack .cpk files made by @MJTS-140914

2. Add references to StadiumServer.lua and WeatherConditions.lua (in that exact order) ABOVE any other EvoSwitcher scripts

3. Disable EvoStadium.lua script - it is obsolete now, because Wanda Metropolitano will be assigned to UCL finals via map_competitions.txt file in stadium server

4. Disable EvoWeather.lua too - it is also obsolete now, because stadium server uses the original WeatherConditions.lua script that does the same job (EvoWeather.lua may not even be mentioned in sider.ini ... that's one step less for you to do, if so :) )

Quick stadium server compatibility fix for several EvoSwitcher scripts 

Affected scripts:
- EvoReferee.lua
- EvoScoreboard.lua
- EvoEntrance.lua
- EvoCornerFlag.lua
- EvoBoard.lua

Fix download for EvoSwitcher Here.

Unpack the Fix.rar archive and overwrite files in modules\EvoSwitcher




*No Ads Blank Adboard template : Once extracted, template can be copy-pasted into GDB roots.

*Config.xml file is NOT included. You need to edit your own global copy of config.xml for adboards and include that edited copy within your GDB root
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PES 2017 Mega Tattoo Pack 800 AIO Update Vol1 by Rean Tech

PES 2017 Tattoo Pack by Rean Tech

Added 800 new tattoos with new faces for Pro Evolution Soccer 2017. Works with PTE Patch 2017 and also PES Professionals Patch 2017.

Compatible with Professionals Patch V5.1 , PTE Patch , Next Season Patch
This is AIO no need previous version
If you see any error contact me on Rean Tech fb page
If you see white hand on player please comment down below

Vol 1

ID 33079 L. BONUCCI Juventus ( Update )
ID 34908 MARCELO Real Madrid ( Update )
ID 47396 M. BROZOVIC Internazionale ( Update )
ID 57123 M. SALAH Liverpool ( Update )
ID 57353 DANIEL CARVAJAL Real Madrid ( Update )
ID 34878 J. LENS BEŞİKTAŞ JK ( New )
ID 41066 C. IMMOBILE Lazio ( New )
ID 42871 ORIOL ROMEU Southampton ( New )
ID 59757 G. BOYD Sheffidjjeld Wednesday ( New )
ID 63500 JOTA PELETEIRO Birmingham City ( New )
ID 63837 A. GUERRA Palmeiras ( New )
ID 103686 N. BARELLA Cagliari Calcio ( New )
ID 104204 RÚBEN NEVES Wolverhampton Wanderers ( New )
ID 109274 DALBERT Internazionale ( New )
ID 114036 J. MADDISON Leicester City ( New )
ID 125817 K. PEDERSEN Birmingham City ( New )
ID 36288 G. WIJNALDUM ( Update )
ID 37032 Y. BENALOUANE Leicester City ( New )
ID 40856  Š. VRSALJKO Internazionale ( Update )
ID 44946 JUAN BERNAT PSG ( New )
ID 45582 L. LÓPEZ Genoa ( New )
ID 46648 R. FÄHRMANN Schalke 04 ( New )
ID 47315 LUCAS LIMA Nantes ( New )
ID 104766 ROGER GUEDES Shandong Luneng ( Update )
ID 107773  D. CALABRIA Milan ( Update )
ID 108657 L. MARTÍNEZ Internazionale  ( Update )
ID 45823 M. VECINO Internazionale ( Update )
ID 44702 R. BARKLEY Chelsea ( Update )
ID 101097 H. ÇALHANOĞLU Milan ( New )
ID 59481 D. BERARDI U.S. Sassuolo ( New )
ID 47814 D. BENEDETTO Boca Juniors ( New )
ID 35165 KAZIM-RICHARDS ( New )
ID 57207 L. KURZAWA PSG ( Update )
ID 15329 THIAGO NEVES Cruzeiro ( New )

ID 36288 G. WIJNALDUM Liverpool ( Update )

800 Pack

SOME ID FOR RANDOM PATCH
#OTHER PATCH NOT APPEAR TATTOO LIKE

FRED
J. SANCHO
M. PHILIPP
RAFINHA
N. SÜLE
VINÍCIUS JÚNIOR
Y. TIELEMANS

#PROFESSIONALS PATCH PES 2017

60435 J. SANCHO
54749 M. PHILIPP
M. NOGUEIRA
S. AZMOUN
33916 VINÍCIUS JÚNIOR
108129 L. TORREIA
57506 FRED
54683 RAFINHA
54776 N. SÜLE

#NEXT SEASON PATCH PES 2017

108129 L. TORREIA
53542 FRED
54683 N. SÜLE
55415 RAFINHA
114646 J. SANCHO
53917 M. PHILIPP

#PTE PATCH 6.5.3 PES 2017

121314 J. FIRPO
118007 J. SANCHO
117825 M. PHILIPP
118353 N. DE LA CRUZ
61702 S. AZMOUN
117047 VINÍCIUS JÚNIOR
59801 Y. TIELEMANS
108129 L. TORREIA
57433 FRED
54433 RAFINHA
116136 N. SÜLE
54253 N. FARKAS
54686 M. NOGUEIRA

#SMOKE PATCH PES 2017

57433 FRED
118007 J. SANCHO
117825 M. PHILIPP
33184 RAFINHA
17002 N. SÜLE
117047 VINÍCIUS JÚNIOR

59801 Y. TIELEMANS

Installation :

1. Extract the file with WinRAR,

2. Copy cpk file and paste to download PES 2017 folder.

3. Generate with PES 2017 DpFileList Generator by Baris.

4. Generate Skin ID by Tattoo Appeareance v1.1

5. Done




PES 2017 Mega Tattoo Pack 800 AIO by Rean Tech

PES 2017 Mega Tattoo Pack 800 AIO by Rean Tech

PES 2017 Mega Tattoo Pack 800 AIO by Rean Tech


PASSWORD : Rean Tech
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PES 2019 Faces Manuel Lombardoni by Sofyan Andri

PES 2019 Faces Manuel Lombardoni by Sofyan Andri

PES 2019 Faces Manuel Lombardoni by Sofyan Andri

New faces updates for Pro Evolution Soccer 2019 by Sofyan Andri. This faces can be used for all PES 2019 patches. Thanks to Sofyan Andri for amazing faces !

Instructions:

1. Extract the file with WinRAR,

2. Copy .CPK file to your PES 2019 download folder.

C:\Program Files(x86)\Steam\Steamapps\Common\PRO EVOLUTION SOCCER 2019\Download\

3. Generate with PES 2019 DpFileList Generator.

4. Done.

Credits : Sofyan Andri


PASSWORD : www.pesnewupdate.com
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PES 2017 Option File PES Professionals Patch 2017 V5.1 Update 21/01/2019

PES 2016 PES Professionals Patch 2016

PES 2017 Option File for PES Professionals Patch 2017 Season 2018/2019

This is the option file created by Hatem Fathy, This option file only works with Pro Evolution Soccer 2017 with PES Professionals 2017. All transfers have been updated to latest transfers. some players have different overalls statistic

FEATURES:

Updated 21 Januari 2019

How to Use :

Make sure you have PES 2017 installed in your PC. Backup your EDIT000000 first !

1. Install PES Professionals Patch 2017

2. Extract the .rar file with WinRAR, and copy EDIT000000 to the location below :

C:\Users\Your PC Name\Documents\KONAMI\Pro Evolution Soccer 2017\save

3. Done.


PES 2017 Option File PES Professionals Patch 2017 V5.1 Update 12/01/2019

PES 2017 Option File PES Professionals Patch 2017 V5.1 Update 12/01/2019




PASSWORD : www.pesnewupdate.com
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PES 6 Mods Updates

PESNEWUPDATE.COM Blog Archive