PES 2020 Kit Studio 2020 v1.08 by Zlac

PES 2019 Kit Studio 2019

PES 2020 Kit Studio 2020 - UniColor, UniformParameter & KitConfig editor, GDB exporter by Zlac

A new updated version of Kit Studi for eFootball PES 2020 PC Version. It includes UniColor, UniformParameter & KitConfig editor.

Features:

  • Supports only PC files - console files are NOT supported directly (use multi-converter to convert your files from/to console formats)
  • kits per team configuration
    • kit types - normal, GK, CL (still available to choose, but won't work in-game, due to removal of licensed Champions League mode)
    • kit icons
    • kit colors (for kit selection menu, etc.)
  • add/remove kits to team (up to 10 kits per team)
  • conversion of unlicensed team entries to licensed (e.g. to enable CL kits)
  • ability to delete unwanted unlicensed team entries (e.g. duplicated teams)
  • ability to add new team entries (e.g. for extra teams that you already created by yourself in Team.bin)
  • ability to delete licensed team entries via popup menu
  • saved .bin files are always zlib-compressed
  • improved team filtering by name - filter boxes now accept all characters (interpunction, characters with umlauts, carets, etc.)
  • filters accept team Id's and team names
  • hex color-codes displayed in color pickers
  • export/import of individual licensed team entries via popup menu
  • mass csv export/import for all teams
  • colored mini-kit icons preview (based on PES 2015 kit icons - may not be 100% accurate for PES 2020)
  • ability to unlicense licensed team entries (two options - unlicensing of the unicolor entry only or unlicensing in both unicolor.bin and team.bin file) via pop-up menu
  • realUni .bin config files editing
  • synchronization of kit references between UniColor.bin and EDIT00000000 (from Unicolor to EDIT only) - semi-experimental option that may (or may not) solve the problems that appear when changes to kit distribution in UniColor do not show in-game because the game (i.e. community patches) is already using EDIT00000000 file with different kit distribution.
  • ability to delete kits stored in EDIT00000000, that were created in Edit mode (two options - deletion of all edit mode kits per individual licensed team (on 'Licensed UniColor entries' tab) and global deletion of each and every edit mode kit available (on 'Misc' tab)) - another semi-experimental feature which may or may not solve the problems that appear because data in UniColor and EDIT00000000 are not ideally synchronized.
  • [NEW in 2020, v1.0.2] RefereeColor.bin support - adding more slots for referee kits and editing base colors for referee kits
  • [NEW in 2020, v1.0.3] TeamColor.bin support - editing team-related colors
  • [NEW in 2020, v1.0.3] changing the .exe and data pack versions stored in EDIT00000000 file (v1.0.2 was only able to display those numbers)
  • [NEW in 2020, v1.0.5] One-Click synchronization of kit slots from UniColor.bin to EDIT00000000 for all teams (see Misc tab) - supplements the individual "Sync team_X to EDIT00000000" button on "Licensed UniColor entries" tab
More Info ( Important )https://www.evo-web.co.uk/threads/80994/

Thanks:

To all evo-webbers who actively participated in discussions related to PES 2015 kit relinking, CL kits, etc.
Special thanks goes to @Горан for his unicolor hex-map and to @*aLe for csv beta-testing
Special thanks also goes to @GOAL for his KitManager 2016 - reverse-engineering of the modifications that his tool makes in realUni .bin files made it possible to create kit configurator in KitStudio 2017 and 2018
@shawminator and 2019/2020 test crew (@Hawke, @mota10, @Lucas RK, @Cesc Fabregas, @pop1806, @Nemanja )


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