PES 2020 Kit Studio 2020 - UniColor, UniformParameter & KitConfig editor, GDB exporter by Zlac
A new updated version of Kit Studi for eFootball PES 2020 PC Version. It includes UniColor, UniformParameter & KitConfig editor.
Features:
- Supports only PC files - console files are NOT supported directly (use multi-converter to convert your files from/to console formats)
- kits per team configuration
- kit types - normal, GK, CL (still available to choose, but won't work in-game, due to removal of licensed Champions League mode)
- kit icons
- kit colors (for kit selection menu, etc.)
- add/remove kits to team (up to 10 kits per team)
- conversion of unlicensed team entries to licensed (e.g. to enable CL kits)
- ability to delete unwanted unlicensed team entries (e.g. duplicated teams)
- ability to add new team entries (e.g. for extra teams that you already created by yourself in Team.bin)
- ability to delete licensed team entries via popup menu
- saved .bin files are always zlib-compressed
- improved team filtering by name - filter boxes now accept all characters (interpunction, characters with umlauts, carets, etc.)
- filters accept team Id's and team names
- hex color-codes displayed in color pickers
- export/import of individual licensed team entries via popup menu
- mass csv export/import for all teams
- colored mini-kit icons preview (based on PES 2015 kit icons - may not be 100% accurate for PES 2020)
- ability to unlicense licensed team entries (two options - unlicensing of the unicolor entry only or unlicensing in both unicolor.bin and team.bin file) via pop-up menu
- realUni .bin config files editing
- synchronization of kit references between UniColor.bin and EDIT00000000 (from Unicolor to EDIT only) - semi-experimental option that may (or may not) solve the problems that appear when changes to kit distribution in UniColor do not show in-game because the game (i.e. community patches) is already using EDIT00000000 file with different kit distribution.
- ability to delete kits stored in EDIT00000000, that were created in Edit mode (two options - deletion of all edit mode kits per individual licensed team (on 'Licensed UniColor entries' tab) and global deletion of each and every edit mode kit available (on 'Misc' tab)) - another semi-experimental feature which may or may not solve the problems that appear because data in UniColor and EDIT00000000 are not ideally synchronized.
- [NEW in 2020, v1.0.2] RefereeColor.bin support - adding more slots for referee kits and editing base colors for referee kits
- [NEW in 2020, v1.0.3] TeamColor.bin support - editing team-related colors
- [NEW in 2020, v1.0.3] changing the .exe and data pack versions stored in EDIT00000000 file (v1.0.2 was only able to display those numbers)
- [NEW in 2020, v1.0.5] One-Click synchronization of kit slots from UniColor.bin to EDIT00000000 for all teams (see Misc tab) - supplements the individual "Sync team_X to EDIT00000000" button on "Licensed UniColor entries" tab
More Info ( Important ) : https://www.evo-web.co.uk/threads/80994/
Thanks:
To all evo-webbers who actively participated in discussions related to PES 2015 kit relinking, CL kits, etc.
Special thanks goes to @Горан for his unicolor hex-map and to @*aLe for csv beta-testing
Special thanks also goes to @GOAL for his KitManager 2016 - reverse-engineering of the modifications that his tool makes in realUni .bin files made it possible to create kit configurator in KitStudio 2017 and 2018
@shawminator and 2019/2020 test crew (@Hawke, @mota10, @Lucas RK, @Cesc Fabregas, @pop1806, @Nemanja )
NO PASSWORD !
No comments:
Post a Comment
Rules :
1. Use English ! Your comment won't be shown if you're not using English !.
2. Don't spam.
3. Report dead link !
- Thanks :D