PES 2021/PES 2020 KitServer 2020/2021 v1.13 by Juce

PES 2021/PES 2020 KitServer 2020 by Juce

This sider module, written in Lua, is a new take on that original idea of Kitserver. It allows a lot of freedom in managing kits (uniforms), and also makes it very simple for anyone to draw their own kit and add it to an existng collection. This overall hierarchy of kits - we call it “GDB” (again an old name, which some of you might recognize) - is really just a way to organize kits into folders with a structure that hopefully makes sense and is simple enough to navigate.

Go on, download, and give it a try. The archive includes two sample kit collections: for Arsenal and Chelsea, prepared for you by our kit masters: @Hawke, @Nemanja, and @Cesc Fabregas. Note that Chelsea kits are disabled by default - you will need to make sure you have Chelsea licensed, then enable its kits in Kitserver by uncommenting (removing the leading '#' symbol) in map.txt. There is work in progress also right now to create more kit collections - for a lot more teams.


Installation is easy:

1. Unpack the archive and copy the content and modules folders into your sider.

2. Modify your sider.ini and add kserv.lua to the list of Lua modules:

lua.module = "kserv.lua"


3. Save sider.ini and done.

Features :

unlimited kits for players and goalkeepers (for licensed teams only, right now)
visual reference in pre-match menu: you see your selected kits, and you can also switch between "Player" and "Goalkeeper" mode
in Edit mode, Kitserver provides a simple but powerful "Editor" of all supported attributes of a kit. So you can fine-tune the exact position of number on shorts, or size of the number on the back, etc. ( Many thanks to @zlac - author of the Editor! )
support for CompKits (competition kits), where Kitserver will load competition-specific kits, if they are specified for a given team for current competition.

Kitserver is brought to you by a team of people: @zlac, @Hawke, @Cesc Fabregas, @mota10, @Nemanja, @juce.

How to update your existing Kitserver

If you already using Kitserver, then you just need to replace modules/kserv.lua with the new file from the archive.

v1.13
- added a way to automatically select light/dark captain's armband for Kitserver kits, when a competition uses its own captain's armband (like UEFA Champions League, for example). This is using a simple color-matching algorithm, which decides which armband to pick, depending on "ShirtColor1" attribute of a kit.

v1.10

- fixed the bug, where if the team didn't have GK kits, player kits would not switch. Thanks to @Bebeto 94 who found the issue.

v1.6

- extended ranges of allowed values for ChestNumberY and NameY kit attributes. You will need this, if you are using new sider 6.3.2 and Kit Studio v1.0.4.

v1.5

- automatic selection of goalkeeper kits, using color-matching algorithm

This comes into play only if you have more than 1 goalkeeper kit available for selection for either of the teams. In this case, Kitserver will try to choose a kit that is most different from the player kits of both home and away team - to avoid clashing with either of them. (Note that home GK is not compared to away GK, but only to player kits)

More Info [ IMPORTANT ] : https://www.evo-web.co.uk/threads/2020.81143/


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